Gemma Files on Zero Dark Thirty:
As ever, Bigelow always manages to always frame things for maximum impact and wring incredible suspense out of even the most foregone conclusions. I keep seeing that last track through the post-”Geronimo, for God and country” wreckage of bin Laden’s hideout, where she makes sure that the team’s one Muslim member is the person who gets to see all the broken heads and shot-out eyes up close and personal. And Maya, in her last appearance, sole passenger on a troop transport plane, crying because she doesn’t know where she wants to go, and probably not being entirely aware of it. So basically, what I’m saying is fuck you, fellas; whoever ends up getting that Oscar this year needs to know both that Bigelow is the motherfucker who found this place, and that this is the one to beat.
N.K. Jemisin on Gamefail bluescreen:
It’s obvious the game developers didn’t think much about how the characters in their xenophobic fantasy world would logically react to having a foreigner and a woman — and this is definitely a patriarchial, xenophobic culture — as their much-lauded savior. I don’t think the developers thought much about the characterization for this game at all, let alone on a level that acknowledges the impacts of race and gender and other socioeconomic factors, and their intersections, on worldbuilding. But here’s what’s irritating: the game pays lip service to these issues, even though it doesn’t engage with them on a deeper level.
The comment thread on Where Are The Older Women? is still going strong at 110 comments: lots of useful recommendations and hardly a troll in sight. Happy days!